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Wednesday, October 27, 2010

sc2 update

the update earlier this month for sc2 included the following..

PROTOSS

Buildings

Nexus life and shields increased from 750/750 to 1000/1000.

Void Ray

Damage level 1 increased from 5 to 6 (+4 armored).
Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.

TERRAN

Buildings

Barracks requirement changed from Command Center to Supply Depot.
Supply Depot life increased from 350 to 400.

Medivac

Acceleration reduced from 2.315 to 2.25.
Speed reduced from 2.75 to 2.5.

Reaper

Nitro Packs speed upgrade now has a Factory Requirement.

Thor

Energy bar removed.
250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).

ZERG

Buildings

Hatchery life increased from 1250 to 1500.
Lair life increased from 1800 to 2000.
Spawning Pool life increased from 750 to 1000.
Spire life increased from 600 to 850.
Ultralisk Cavern life increased from 600 to 850.

Corruptor

Energy bar removed.
Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).

Infestor

Fungal Growth now prevents Blink.

Roach

Range increased from 3 to 4.

the factory requirement for nitro pack will hurt early reaper harassment, void rays weren't too much of a problem before, seems to be unnecessary change, roaches are gonna be much better now.. helions wont be able to micro against them

4 comments:

  1. protoss seem op anyways, any nerfs are welcomed :P

    ReplyDelete
  2. Should be a new update to re-balance the re-balance, although i think the zerg building hp upgraded was needed

    ReplyDelete
  3. The supply depo requirement is dumb imo

    ReplyDelete